Ander Blog

The 6 mistakes to avoid in digital contests 2026

Written by Elena Criscione | 08 Jun 2026

The market is full of digital contests.

And almost all of them have the same problem: they look like marketing initiatives, but they function as entertainment operations for their own sake. High entries, unusable data, forgotten prizes and no real impact on business.

It's not bad luck. These are accurate, predictable and - most importantly - avoidable mistakes. Through our partnership with NOVATAG, a company with more than 60 years of operation in Europe's most regulated markets and hundreds of campaigns built for brands such as Ferrero, Heineken, Campari and Coca-Cola, we have identified six of them.

Six structural errors that are repeated with surprising consistency, regardless of industry, budget or team experience. Recognizing them before launch is the difference between a contest that generates measurable value and one that quietly erodes trust, budget, and data.

Mistake 1: Not having a clear and measurable purpose

When a clear purpose is missing, the contest becomes a wish-fulfillment container: awareness, leads, sell-out, loyalty, all at once. The result is a "multi-target" initiative that speaks to everyone and doesn't really impact anyone.

For the brand, this translates into blurry KPIs, difficulty measuring ROI and, often, the internal feeling of having made "noise" without commercial impact. In a market like Switzerland, where budgets are under scrutiny and boards demand evidence, this becomes a credibility issue.

How to avoid it: define only one primary objective, e.g., acquire first-party data, preside over the point of sale or activate the app, and at most one secondary objective. Mechanics, rewards, channels, and collected data should be built from there. Not vice versa.

Mistake 2: Building an unbalanced system

The second mistake is to design the contest as a patchwork: product, target audience, channels, prizes, rules and partners that do not talk to each other. The rule is stark: the whole system is dragged toward the element of least perceived value.

In the Swiss market, we see this in some retail cases: social campaigns with high visibility coupled with undesirable rewards or poorly curated landings. When it happens, the brand ends up being associated with the very weakest link-uninteresting prize, cumbersome UX, dated creative, partners not up to snuff. In the medium term, attention to proprietary channels is lowered and it becomes more difficult to activate new initiatives.


How to avoid it: evaluate each choice-prize, channel, tone of voice, partner, call to action, and data requirements-against brand positioning and perceived value to core audiences. Consistency is not an aesthetic detail: it is the tightness of the whole operation.

Mistake 3: Letting the contest overpower the product

The third mistake is letting the contest become more interesting than the product it is supposed to promote. The company sells its product, not the contest. If the focus is only on the game, the risk is to debase the main offering.

In the Swiss market, where many brands have a strong history and premium positioning, this dynamic is particularly dangerous. Overly spectacular mechanics, combined with a "dream" prize but little connection to the brand, creates a rift between the promise of the contest and the reality of the product.

The consequences are twofold: in the short term, there may be spikes in participation, but these do not translate into sales or loyalty; in the medium term, a distorted perception is generated, whereby the brand seems to be "giving away" value instead of producing it with its offerings.

However, there is one case in which this dynamic is not only acceptable, but structural to the business model: when the surprise or game is an integral part of the product itself. The Kinder Surprise is the most frequently cited example in marketing manuals: who would buy a chocolate egg, in the same price range, if there was no surprise inside? The game does not overpower the product-it is the product. However, this is not an accident of the road, nor is it a shortcut: it is the result of decades of planning, positioning and consistency between promise and delivery. When the contest or game becomes part of the brand identity, every element must be planned with even more rigor-from the quality of the surprise to the opening experience to continuity over time. The Kinder model works because it was built methodically, not because you decided to make the packaging more interesting than the content.

How to avoid it: hook every element of the contest, from the creative to the prizes, to the value of the product: internal prizes when possible, storytelling centered on the actual benefit, and mechanics that drive trial or repurchase. If, on the other hand, you are building a system where the game is a structural part of the offering, do so with full awareness and planning, not to compensate for a product weakness, but to amplify its perceived value.

Mistake 4: Using contests as a systematic shortcut

Contests should be used in moderation. If every sales initiative is accompanied by a sweepstakes, the brand risks addicting its customer base. Thespice effect becomes an overdose that alters the taste of the recipe.

In the Swiss market, we see promotional calendars in which each key period (Christmas, spring, back-to-school, Black Friday) is covered by a new prize operation, often with minimal differences from the previous one. In these cases, redemptions tend to decline steadily.

The effect for the brand is twofold: the cost of acquisition or retention to maintain the same level of response increases, and it becomes more difficult to launch ordinary actions without a premium because they are perceived as less attractive.

How to avoid this: design clear cycles. Contest, data analysis, CRM follow-up actions without rewards, pause and new concept with different mechanics and timing. Each initiative must be recognizable and perceived as special, not as a slightly updated version of the previous one.

Mistake 5: Betray expectations on reward and promise

Never betray expectations. The higher the communication emphasis and appeal of the prize, the greater the damage will be if the actual experience falls short. And disappointment doesn't just affect the contest: it reflects on the product and the brand.

There is no shortage of examples: prizes told as "experiential" that in practice boil down to poorly curated gadgets; winnings communicated as "for everyone" that actually affect few users; excessive delivery times that zero out the surprise effect. All this is perceived as inconsistency, and is recalled.

The impact is direct on NPS, online reviews, and people's willingness to participate in other future initiatives. A single mishandled contest can undermine trust built through years of work.

How to avoid it: strictly align creativity, rules, logistics and customer care. Better to promise a less spectacular but impeccably managed prize than an impossible-to-keep dream.

Mistake 6: Underestimating simplicity

The last mistake is underestimating how important simplicity is. Participating and redeeming prizes should be easy. Every unnecessary step (repeated registrations, technological barriers, unclear rules, unreasonable time frames), is perceived as a way to avoid handing over prizes. And this is often not a misperception.

The Swiss market offers opposite examples.

On the one hand multichannel contests with access via WhatsApp that lower the drop-off from 70-80% to 15-20%. On the other activations with complex and unengaging flows that generate very few interactions compared to the potential base.

The consequences are real predict frustrated participants, complaints, perceptions of poor fairness and, in the worst cases, reputational damage beyond the individual initiative.

How to avoid it: design the experience from the smartphone: the person's actual device. Test the complete flow, from entry to award delivery, with users outside the team. Simplify until every step is straightforward.

4 questions to ask yourself before you launch

Before you go online with your next contest, it's worth pausing for a moment.

What is the main, measurable goal you want to achieve from this initiative?
If you can't answer it in one sentence, the brief isn't ready yet.

Are all elements of the contest consistent with the brand positioning and the perceived value of the target audience?
Mechanics, prize, channels, partners: no one should be the weak link.

Are you protecting the product and the relationship in the long run?
Abuse, addiction and the doping effect are prevented at the design stage, not with results in hand.

Would a user just arriving on the landing understand in less than 30 seconds what to do, what they can win, and how they will receive the prize?
If the answer is "it depends," simplify again.

If even one of these questions is not answered clearly, it's time to review the design before going live.

Next contest do it right, or don't do it

Avoiding these mistakes is not a matter of generic experience. It's a matter of method, platform, and who you partner with.

The mechanics that really work are those that have been tested on international brands - Ferrero, Heineken, Campari, Coca-Cola - in more than 60 years of operating in Europe's most regulated markets.

Today, through a partnership with NOVATAG, those same standards are available to the Swiss market. This means contests designed to generate real data, not just holdings. KPIs readable from day one. Managed regulatory compliance, not delegated. Awards delivered, tracked and certified. And it's all integrated into your CRM, so every interaction feeds into your marketing infrastructure -- not stays isolated in a third-party platform.

It's not a contest. It's a strategic touch point that feeds your digital ecosystem and turns entertainment into a measurable business asset.


Find out how it works and what we can build together.